The racing/driving simulator is tailored for organisations employing drivers for their operations, as well as individuals wanting to play the latest racing games.  VR driver training allows drivers to practice manoevres in a safe environment, and is applicable to both new recruits and experienced drivers in need of refresher training.  Driver preparedness is enhanced, which minimises the risk of vehicle incidents and saves costs involved in real environment training.

The racing/driving simulator demonstrates reclined driving and controls positioning, making it suitable for all cars, including racing cars and blue light vehicles.  A range of seats, steering wheels and pedals can be fitted, to replicate the driver’s position and controls of the real vehicle.  The seat is fully adjustable with a familiar sliding mechanism, to suit all drivers.

Actuate Motion software provides the interface between the simulator and the software programme.  Modern and easy to use, it natively supports many commercial racing titles, including F1, rFactor, iRacing, Project Cars and Assetto Corsa  Moreover, it has an extensive SDK, including plugins for Unity and Unreal Engine 4, which allows integration with almost any software.

For driver training, we also integrate the EduDrive training software.  It can be configured to replicate a specific geographic area and/or tasks and situations to prepare the driver for on road duty.  This enables organisations to customise driver training for public roads, depots, airports and other specific environments.